VISUALISATION PROCESS & WORKFLOW
We have used a previous example project to create this workflow explanation. A similar process and workflow is also used for interior renders and 3D floor plans. There are 4 main steps to creating a visualisation:
STEP 1 – FILES REQUIRED
Initially we require your detailed plans, elevations, site plans etc. We may also require a CAD file or .dwg file from your architect or designer. If you have any site photos, images of houses you like, reference images etc, please send these through at this time. Of course, the more information we receive from you, the more accurate the final visualisation will be. We will also require the approximate location or viewpoint of the camera(s). With this information, we can set up camera angles to capture the elevation or direction that you require for your project.
STEP 2 – 3D MODEL CREATION
From the information supplied, we will create the 3D model for your visualisation. We will set up multiple viewpoints for you to observe your project from various angles. It is a good idea to use this opportunity to check the size and scale of the building(s). If something is missing, this can be noted and changed. Also, you may look at the model at this stage and think that you would like to redesign part of it. This would be the time to do that. This step is helpful for you to decide what camera angles and possible light direction would work best for your project. This process is repeated until the initial model is correct.
STEP 3 – COLOURS, MATERIALS & LIGHTING
STEP 4 – LANDSCAPING & POST PRODUCTION WORK
Once the colours, materials, camera angles, and models have been fully approved, we then move forward and produce the final high resolution renders.
If you have any landscaping requirements, landscaping plans, photos etc, please send them through and we can incorporate your designs and ideas into the visualisation.
The final render is then taken into post production to create the backgrounds and final touch ups and details. Whilst most trees, plants and landscaping are created inside of the 3D engine, some of these assets can be created from real life photos.
If you require cars and people added to the image also please let us know as this is required for this stage also. Normally cars and people are only added to development projects for marketing purposes.
Once the final image is fully completed, you will then have the opportunity to make changes to the landscaping and post production steps.